<
From version < 67.3 >
edited by Fredrik Lagerström
on 2020/03/18 11:17
To version < 68.1 >
edited by Fredrik Lagerström
on 2020/03/18 11:18
>
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932 932  
933 933  The default working plane
934 934  
935 +The default working plane – where the points and coordinates are defined – is the following by different [[**FEM-Design modules**.>>path:#_FEM-Design_Modules]]
936 +
937 +|**[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image002.png||alt="icon_PLATEMODULE"]] [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image003.png||alt="icon_FRAMEMODULE"]] [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image004.png||alt="icon_3DSTRU"]] [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image005.png||alt="icon_PREDESIGNMODULE"]]**|**[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image006.png||alt="icon_WALLMODULE"]] [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image007.png||alt="icon_PLANESTRAIN"]]**|**[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image008.png||alt="icon_SECTIONEDITOR"]]**
938 +|(% colspan="2" %)Design modules|[[**Section Editor**>>path:#_Section_Editor]]
939 +|Global XY plane|Global XY plane|Global YZ plane
940 +|(% colspan="2" %)Gravity direction|
941 +|Global Z direction|Global Y direction|
942 +
943 +Table: The default working plane by FEM-Design Modules
944 +
945 +As the [[**User-Coordinate system**>>path:#_Co-ordinate_Systems]] defines the working plane, its custom position can be set by the UCS definition tools. The [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image009.png||alt="ucsicon"]] //UCS// command (//View// menu or toolbar) gives different definition ways depending on the applied FEM-Design module.
946 +
947 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image010.png||alt="ucscommand"]]
948 +
949 +
950 +
951 +
952 +|UCS definition tools|**Function**|**Note**
953 +|[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image011.png||alt="ucs_axis"]] Axis|Defines vertical working plane by the global Z axis and a selected**// //**[[**axis**>>path:#_Axis]]|Available only in the 3D modules
954 +|[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image012.png||alt="ucs_storey"]] Storey|Defines horizontal working plane in the plane of a selected[[ **storey**>>path:#_Storey]]|Available only in the 3D modules
955 +|[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image013.png||alt="ucs_objectplane"]] Object plane|Defines working plane in the plane/reference plane of a selected drawing/structural region|Available in all modules, but it has not effect on the default working plane in 2D modules, where only the position of the origin changes
956 +|[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image014.png||alt="ucs_3points"]] 3 points|Defines working plane with 3 given points in their common plane|Available in all modules, but it is useful in 3D modules, where the working plane can be set in arbitrary 3D position with 3 arbitrary points
957 +|[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image015.png||alt="ucs_gxy"]] Global XY plane|Sets the working plane in the global XY plane|Available in all modules, but it has not effect on the default working plane in 2D modules, where only the position of the origin changes
958 +|[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image016.png||alt="ucs_gxz"]] Global XZ plane|Sets the working plane in the global XZ plane|Available only in the 3D modules
959 +|[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image017.png||alt="ucs_gyz"]] Global YZ plane|Sets the working plane in the global YZ plane|Available only in the 3D modules
960 +|[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image018.png||alt="ucs_origin"]] Origin|Move the current working plane parallel with its original position into a given point|Available in all modules, but it has not effect on the default working plane in 2D modules, where only the position of the origin changes
961 +
962 +Table: UCS – working plane definition tools (in Design modules)
963 +
964 +
965 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image019.png||alt="workingplane_global"]]
966 +
967 +Figure: Working plane set into one of the global coordinate planes
968 +
969 +
970 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image020.png||alt="workingplane_custom"]]
971 +
972 +Figure: Custom-defined working planes
973 +
974 +
975 +**[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image021.wmz||alt="MCj04113200000%5b1%5d"]] **It is very important to set correct position (plane) for the structural model. For example, although the default working plane is the Global XY plane in the 3D design modules, place the model of a 2D frame in a vertical (Global Z) plane with the help of a vertical working plane, because the gravity direction is always the Global Z axis direction.
976 +
977 +
978 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image022.png||alt="working-structureplane"]]
979 +
980 +
981 +Figure: Correct model (plane) definition of a 2D frame done in the 3D Frame module
982 +
983 +The program automatically sets the working plane into the reference plane of a planar element (plate, wall, surface support, surface load etc.), if you use the //Hole// tool to cut [[**hole in a** **structural element**>>path:#_Hole]] or a [[**load**>>url:file://officesrv/strushare/Ricsi/new%20features/Holes#_]].
984 +
985 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image023.png||alt="workingplane_hole"]]
986 +
987 +Figure: Hole definition automatically sets the working plane into the plane of the attached object
988 +
989 +
990 +=== Grid Systems ===
991 +
992 +
993 +The program offers a number of aid tools finding specific points and directions while drawing and editing. These are the //Grid system// and the [[**Object snap tools**>>path:#_Object_Snap_Tools]].
994 +
995 +Two grid systems are available in the program: //Construction grid// and //Snap grid//.
996 +
997 +==== Construction grid ====
998 +
999 +By default, //Construction grid// is the grid visible in the [[**working plane**>>path:#_Working_Plane]]. Of course, it can be hidden at the program settings (//Settings > All > Window > Grid//). That grid sets the characteristic sizes of your project.
1000 +
1001 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image024.png||alt="Construction grid and its settings.png"]] [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image025.png||alt="grid1.png"]]
1002 +
1003 +Figure: Construction grid and its settings
1004 +
1005 +You can snap to the raster points of the //Construction grid// permanently by activating the [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image026.png||alt="icon_rasterRaster"]] [[**“Raster” Object snap tool**>>path:#_Object_Snap_Tools]]**// //**and temporarily by holding down [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image027.png||alt="icon_F1"]] function key. By default, the grid directions are parallel with the [[**UCS**>>path:#_Co-ordinate_Systems]] axis directions, so you can rotate the grid together with the //UCS//.
1006 +
1007 +==== Snap grid ====
1008 +
1009 +Although //Snap grid// is an invisible grid, you can join to its raster points permanently ([[**Raster tool**>>path:#_Object_Snap_Tools]]) or temporarily [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image027.png||alt="icon_F1"]] as written before at //Construction grid//. The distribution of the grid can be set at //Object snap tools// or at //Settings > All > Window > Snap//. The grid distribution can be set as default for the project/program in the latter setting dialog.
1010 +
1011 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image028.png||alt="Snap grid and its settings.png"]]
1012 +
1013 +Figure: Snap grid and its settings
1014 +
1015 +The X and Y directions are always parallel with the //UCS// axes.
1016 +
1017 +Settings affect the //Snap grid// (//Raster// dialog box):
1018 +
1019 +* **Dot cursor**
1020 +
1021 +If it is active, a small black dot shows the grid points at applied //Raster// snap.
1022 +
1023 +* **Sensitivity**
1024 +
1025 +It sets the sensitivity area of the raster snap for both the grids and other snapping tools. The sensitivity is constant while zooming.
1026 +
1027 +=== Object Snap Tools ===
1028 +
1029 +
1030 +The //Object snap tools// finds and joins to special points of drawing elements and objects. The cursor form changes to the symbol of the actually used //Object snap tool//. A snap tool can be activated permanently by clicking its icon on the [[**Status bar**>>path:#_Status_Bar]] or checking its box in the //Raster// dialog box. The dialog shows the hotkeys of the snap tools activate the current tool temporarily while holding down the key.
1031 +
1032 +|(% colspan="2" %)Object snap tool|**Function**|**Hotkey**|**Example**
1033 +|(((
1034 +Select closest/
1035 +
1036 +Farthest point
1037 +)))|(((
1038 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image029.png||alt="icon_closerRaster"]]
1039 +
1040 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image030.png||alt="icon_fartherRaster"]]
1041 +)))|Two states: finds the closest or the farthest point/element from the overlapped ones|-|[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image031.png||alt="raster_closer_faster"]]
1042 +|Raster|[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image026.png||alt="icon_rasterRaster"]]|Activates the Snap grip and finds its points|[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image032.png||alt="icon_F1"]]|[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image033.png||alt="raster_rastersnap"]]
1043 +|Orthogonal|[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image034.png||alt="icon_orthoRaster"]]|(((
1044 +Defines straight directions parallel with the UCS axes
1045 +
1046 +Available for line-type elements
1047 +)))|[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image035.png||alt="icon_F2"]]|[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image036.png||alt="raster_ortho"]]
1048 +|End point|[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image037.png||alt="icon_endRaster"]]|Joins to point, corner point and endpoint|[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image038.png||alt="icon_F3"]]|[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image039.png||alt="raster_endpoint"]]
1049 +|Middle|[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image040.png||alt="icon_middleRaster"]]|Joins to line/edge midpoint|[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image041.png||alt="icon_F4"]]|[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image042.png||alt="raster_middle"]]
1050 +|Center|[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image043.png||alt="icon_centerRaster"]]|Joins to the center of circle/ arc/circular surface|[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image044.png||alt="icon_F5"]]|[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image045.png||alt="raster_center"]]
1051 +|Nearest|[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image046.png||alt="icon_nearestRaster"]]|(((
1052 +Finds line/edge with its points
1053 +
1054 +It joins to line/edge with the closest point to the cross-hair
1055 +)))|[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image047.png||alt="icon_F6"]]|[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image048.png||alt="raster_nearest"]]
1056 +|Perpendicular|[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image049.png||alt="icon_perpendicularRaster"]]|Locates the point on an element that forms a perpendicular line to it from the last set point|[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image050.png||alt="icon_F7"]]|[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image051.png||alt="raster_perpend"]]
1057 +|Intersection|[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image052.png||alt="icon_intersectionRaster"]]|Finds the nearest intersection point of two elements|[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image053.png||alt="icon_F8"]]|[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image054.png||alt="raster_intersect"]]
1058 +|Tangent|[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image055.png||alt="icon_tangentRaster"]]|Locates the point on a circular/ curved element that forms a tangential line from the last set point|[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image056.png||alt="icon_F9"]]|[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image057.png||alt="raster_tangent"]]
1059 +
1060 +Table: Object snap tools
1061 +
1062 +
1063 +Settings affect to the //Object snap tools //(//Raster// dialog box):
1064 +
1065 +* **Dot cursor**
1066 +
1067 +If it is active, a small black dot shows the points found by the applied //Raster// tool.
1068 +
1069 +* **Symbol cursor**
1070 +
1071 +If it is active, the symbol of the current //Object snap tool// when the cursor finds the similar snap point.
1072 +
1073 +* **Sensitivity**
1074 +
1075 +It sets the sensitivity area of the raster snap for both the grids and other snapping tools. The sensitivity is constant while zooming. Too high //Sensitivity// value makes more difficult to find a point from the neighbors close to it.
1076 +
1077 +**[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image058.wmz||alt="MCj02990090000%5b1%5d"]] **Snap will not work on objects obscured by other elements (such as surfaces) outside of //Wireframe//.
1078 +
1079 +
1080 +User can exclude entire Drawing layers from the snapping on its objects. For more information see [[**„No snap” option**>>path:#No_snap_option]].
1081 +
1082 +
1083 +
1084 +=== Input Devices                                                                                                          ===
1085 +
1086 +
1087 +The following figure summarizes the main keyboard and mouse functions. Of course, these functions, which depend on the current working mode (drawing, editing, selection, documentation or no command is running), are mentioned at the related topics of this user manual.
1088 +
1089 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image059.png||alt="figure_mousekeyboard"]]
1090 +
1091 +Figure: Keyboard and mouse functions
1092 +
1093 +From the above displayed buttons, the following ones have special functionalities during drawing/editing:
1094 +
1095 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image027.png||alt="icon_F1"]] …[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image060.png||alt="icon_F9"]] Activate temporarily the [[**Object snap**>>path:#_Object_Snap_Tools]] functions.
1096 +
1097 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image061.png||alt="icon_F11"]] Defines point on a line or edge by giving distance from the closest end point ([[**Relative (C)**>>path:#Point_definition_RelativeC]]).
1098 +
1099 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image062.png||alt="icon_F12"]] Inserts a relative point from the position of the crosshair cursor ([[**Relative (B)**>>path:#Point_definition_RelativeB]]).
1100 +
1101 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image063.png||alt="icon_insert"]] Moves [[**UCS**>>path:#_Co-ordinate_Systems]] to the position of the crosshair cursor.
1102 +
1103 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image064.png||alt="icon_Shift"]] + [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image063.png||alt="icon_insert"]] Moves UCS back to the [[**Global co-ordinate system**>>path:#_Co-ordinate_Systems]] position (original state).
1104 +
1105 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image065.png||alt="icon_Esc"]] Pressing 1^^st^^ Esc breaks the current command (e.g. placing a structural element).
1106 +
1107 +For pressing 2^^nd^^ Esc the active tool palette closes.
1108 +
1109 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image066.png||alt="icon_pgup"]] Opens the properties dialog ([[**Default settings**>>path:#_Tool_Palette_and]]) of the current command.
1110 +
1111 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image067.png||alt="icon_Enter"]] Confirms data input / repeats the last command / finishes multi-selection.
1112 +
1113 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image068.png||alt="icon_Space"]] Restarts the steps of the current command.
1114 +
1115 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image069.png||alt="icon_Backspace"]] Goes back to previous step in a multi-step command.
1116 +
1117 +Some commands can be accessed by hotkeys. See those commands in the [[**Menu bar**>>path:#_Menu_Bar]] or in the [[**Toolbars**>>path:#_Toolbars]].
1118 +
1119 +=== Selections ===
1120 +
1121 +**Mouse and keyboard selection**
1122 +
1123 +FEM-Design offers various selection modes to select objects for requiring and modifying their properties and for editing. If selection is possible, the available selection modes appear in the [[**Command line**>>path:#Command_line]].
1124 +
1125 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image070.png||alt="figure_selection modes"]]
1126 +
1127 +Figure: Selection modes displayed in the Command line
1128 +
1129 +**[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image058.wmz||alt="MCj02990090000%5b1%5d"]] **Use [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image068.png||alt="icon_Space"]] to restart selection, if you make mistakes while selecting.
1130 +
1131 +**Box selection**
1132 +
1133 +Rectangular selection box can be defined with two points placed with the [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image071.png||alt="figure_leftMOUSE"]] mouse button. Depending on the box definition, the box selects elements:
1134 +
1135 +* that are fully in the defined rectangular area                       →     the end corner of the box is on the right from the start one,
1136 +* that are fully or partly (intersected) in the defined area   →     the end corner of the box is on the left from the start one.
1137 +
1138 +
1139 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image072.png||alt="selection1.png"]]
1140 +
1141 +Figure: Box selection modes
1142 +
1143 +**Object selection**
1144 +
1145 +Use [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image073.png||alt="figure_rightMOUSE"]] on an object to select it directly. If you click on a common part of more objects, the first drawn one will be selected.
1146 +
1147 +Holding [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image074.jpg]] pressed and by using [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image071.png||alt="figure_leftMOUSE"]] objects can be added to or subtract from the current selection.
1148 +
1149 +**Selection of same type elements**
1150 +
1151 +It is a quick selection to select visible elements defined with the same command (e.g. selection of all walls created by the //Wall// command). Just hold down [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image064.png||alt="icon_Shift"]] and select on element (e.g. one wall element) with [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image073.png||alt="figure_rightMOUSE"]] , and all same type elements will be selected (e.g. all walls) independently their properties differ or not.
1152 +
1153 +**Select all**
1154 +
1155 +Depending on the current command, all visible elements (e.g. for the //Edit > Move// command) or all visible same type elements (e.g. for the //Properties// tool) will be selected by using [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image075.png||alt="icon_Ctrl"]] and [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image076.png||alt="icon_keyA"]] together.
1156 +
1157 +**Multiple-selection**
1158 +
1159 +* ‘+’ sign is drawn if multiply selection is active (by pressing [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image077.jpg]] )
1160 +
1161 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image078.jpg]]
1162 +
1163 +* The selection box has different colours depending on the way of the selection:
1164 +*1. By ‘left-to-right’ selection (the included objects get selected) the colour of the selection box is blue.
1165 +
1166 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image079.jpg]]
1167 +
1168 +1.
1169 +11. By ‘right-to-left’ selection (all intersected objects get selected) the colour of the selection box is green.
1170 +
1171 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image080.jpg]]
1172 +
1173 +1.
1174 +11. By area selection (e.g. to print the selected area) the colour of the selection box is grey.
1175 +
1176 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image081.jpg]]
1177 +
1178 +Multiple selection can be ended by [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image082.jpg]] + **//[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image073.png||alt="figure_rightMOUSE"]] //** (it has the same effect like pressing[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image083.jpg]] ).
1179 +
1180 +* For pressing [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image082.jpg]] + **//[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image073.png||alt="figure_rightMOUSE"]] //** in the application window (without any active tool palette) the quick menu appears.
1181 +* When a tool palette (e.g. Beam tool palette or Point load tool palette) is active, for pressing [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image082.jpg]] + **//[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image073.png||alt="figure_rightMOUSE"]] //** the properties of the items belonging to the active window appear.
1182 +
1183 +
1184 +
1185 +**Filter selection**
1186 +
1187 +Filter is a pop-up window in the workspace, which helps to select the requested objects easily for all kind of editing and modifying functions. When clicking on it, the following appears:
1188 +
1189 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image084.png]]
1190 +
1191 +With the cursor pointing on Point support group **”+”**, **“-“ **and ”&” buttons appear, enabling the user to add or remove point support group elements. If you want to select most, but not all of the point support groups, you should click **”+”**, and then “Continue” for deselecting the few individual supports not needed for the selection.
1192 +
1193 +The ”&” button works as an “AND” boolean operator: If you want to select the columns on the second storey, you have to click **”+” **at column and then ”&” at storey 2.
1194 +
1195 +After closing the Filter palette, it can be switched on again by a right click on any toolbar, or on the main menu zone. Another way is available through Settings>All…>Environment>General>View
1196 +
1197 +where filter palette can switched on and off:
1198 +
1199 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image085.png]]
1200 +
1201 +User defined filter [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image086.emz]] in Tools menu is a function for saving some frequently used selections. If you define a filter of your own, it will appear at the bottom of the list. When defining, a name has to be given and then desired objects have to be selected. A window appears “Filter has been created.”After this, if needed, with properties ”?”, the name of the block can be modified; with “+” you can add other members, and with “-“, you can remove undesired ones.
1202 +
1203 +It also can be exploded with[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image087.emz]] :
1204 +
1205 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image088.emz]]
1206 +
1207 +At first (like in the figure above) “OK” is grey, but after clicking on Explode button “OK” becomes active. Don’t forget to validate the explosion with “OK”, before closing this window.
1208 +
1209 +=== Point/Direction Editors ===
1210 +
1211 +The program offers
1212 +
1213 +The program offers tools for defining special points and directions while drawing and editing. You can reach them from the [[**Status bar**>>path:#_Status_Bar]].
1214 +
1215 +|(% colspan="2" %)Object snap tool|**Function**|(% colspan="2" %)**Example**
1216 +|Multi steps|[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image001.png||alt="icon_multySPECIAL"]]|Fixes reference points defined by the following tools|(((
1217 +//Define a new point with X=Y=1m distances from the virtual intersection of two predefined lines~://
1218 +
1219 +Launch //Point// (//Draw// menu), and then activate both [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image001.png||alt="icon_multySPECIAL"]] and [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image002.png||alt="icon_virtualintSPECIAL"]] . Define the virtual intersection of the two lines and place the cursor close to it. Press [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image003.png||alt="icon_F12"]] and type 1 [m] for X and Y in the //Co-ordinate dialog box.// Pressing [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image004.png||alt="icon_OKBUTTON"]] on //Status bar// defines the new point.
1220 +)))|(((
935 935  
1222 +
1223 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image005.png||alt="figure_multiPOINT"]]
1224 +)))
1225 +|Virtual intersections of lines|[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image002.png||alt="icon_virtualintSPECIAL"]]|Edits the intersection of two lines crossed virtually each other|(((
1226 +//Start a new line from the virtual intersection of two predefined lines~://
1227 +
1228 +Launch //Line //(//Draw //menu), then activate [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image002.png||alt="icon_virtualintSPECIAL"]] , and select the two lines one-by-one. The new line starts from the virtual intersection.
1229 +
1230 +
1231 +
1232 +
1233 +)))|[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image006.png||alt="figure_virtualintPOINT"]]
1234 +|Divider point|[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image007.png||alt="icon_dividerpointSPECIAL"]]|(((
1235 +Edits a point on a straight-line with a given ratio:
1236 +
1237 +ratio = the distance of the divider and start point divided by the section length
1238 +)))|(((
1239 +//Draw a new line from the quarter point of another line~://
1240 +
1241 +Launch //Line //(//Draw //menu), and then activate [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image007.png||alt="icon_dividerpointSPECIAL"]] . Define the start and end point of the line (section), and set the ration to 0.25 (from the start point). The new line starts from the quarter point of the defined section.
1242 +)))|(((
1243 +
1244 +
1245 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image008.png||alt="figure_dividerPOINT"]]
1246 +)))
1247 +|Parallel with line|[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image009.png||alt="icon_parallelSPECIAL"]]|Defines direction parallel with a line|(((
1248 +//Draw a new line parallel with another line starting from a point~://
1249 +
1250 +Launch //Line //(//Draw //menu), and define the start point of the new line in the point. Activate [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image009.png||alt="icon_parallelSPECIAL"]] and select the line. Click the point again and finally define the end point of the new line.
1251 +)))|(((
1252 +
1253 +
1254 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image010.png||alt="figure_parallelPOINT"]]
1255 +)))
1256 +|Perpendicular from line|[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image011.png||alt="icon_orthogonalSPECIAL"]]|(((
1257 +Defines direction perpendicular from a
1258 +
1259 +line
1260 +)))|(((
1261 +//Draw a new line perpendicular from a fixed point of an arc~://
1262 +
1263 +Launch //Line //(//Draw //menu), and define the start point of the new line in the fixed point. Activate [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image011.png||alt="icon_orthogonalSPECIAL"]] and select the arc. Click the fixed point again and finally define the end point of the new line.
1264 +)))|[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image012.png||alt="figure_perpendicularPOINT"]]
1265 +|Tangent from line|[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image013.png||alt="icon_tangentSPECIAL"]]|Defines tangent direction from an arc|(((
1266 +//Draw a new line tangent with an arc and starts from a fixed point of the arc.//
1267 +
1268 +Launch //Line //(//Draw //menu), and define the start point of the new line in the fixed point. Activate [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image013.png||alt="icon_tangentSPECIAL"]] and select the arc. Click the fixed point again and finally define the end point of the new line.
1269 +)))|(((
1270 +
1271 +
1272 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image014.png||alt="figure_tangentPOINT"]]
1273 +)))
1274 +
1275 +
1276 +Table: Point and direction editors
1277 +
1278 +
1279 +
1280 +
1281 +
1282 +
1283 +
1284 +
1285 +
1286 +
1287 +
1288 +
1289 +=== Navigation ===
1290 +
1291 +Thanks to the improved video engine, the advantage of all modern displaying technologies such as live pan, live rotation, live zoom, special display modes and transparency (see the next chapter) is available in FEM-Design.
1292 +
1293 +**[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image015.wmz||alt="MCj02990090000%5b1%5d"]] **The suitable graphic engine can be set at [[**Settings > All > Environment > General > Graphic engine**.>>path:#_Environment]]
1294 +
1295 +==== Pan ====
1296 +
1297 +Panning view on the drawing area can be done in different ways. “Panning” modifies the current view only and not the position of elements.
1298 +
1299 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image016.png||alt="icon_PanVIEW"]] First start //Animate pan// from the //View// menu or //View// toolbar, then press [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image017.png||alt="figure_leftMOUSE"]] or [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image018.png||alt="figure_wheelMOUSE"]] and drag the mouse to pan the current view. If you are in panning mode, you cannot edit the model and the currently running command is also paused. Click [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image019.png||alt="icon_Esc"]] to exit panning mode and return to editing mode.
1300 +
1301 +However, while in editing mode, you can temporarily simulate //Animate pan// by pressing the [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image018.png||alt="figure_wheelMOUSE"]] to pan the view. Release the mouse button to stop panning.
1302 +
1303 +With the command //Pan //(//View //menu) the current view can be moved with a displacement vector defined by two points.
1304 +
1305 +==== Zoom ====
1306 +
1307 +Different tools allow you to zoom on the current view.
1308 +
1309 +**Live zoom**
1310 +
1311 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image020.png||alt="icon_AnimZoomVIEW"]] First start //Animate zoom// from the //View// menu or //View// toolbar, then press [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image017.png||alt="figure_leftMOUSE"]] or [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image018.png||alt="figure_wheelMOUSE"]] and finally move the mouse up to zoom in or move it down to zoom out. If you are in zooming mode, you cannot edit the model and the currently running command is also paused. Click [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image019.png||alt="icon_Esc"]] to exit zooming mode and return to editing mode.
1312 +
1313 +However, while in editing mode, you can temporarily simulate //Animate zoom// by scrolling [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image018.png||alt="figure_wheelMOUSE"]] forward to //zoom in// or backward to //zoom out//.
1314 +
1315 +**Other zooming tools of View menu**
1316 +
1317 +|(% colspan="2" %)Zooming tools|**Function**
1318 +|Zoom margin|[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image021.png||alt="icon_ZoomMarginVIEW"]]|Fits the view to all visible elements and leaves a 5% additional margin around it
1319 +|Zoom in|[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image022.png||alt="icon_ZoomInnVIEW"]]|Enlarges the view area defined with a box and fits it to the current window size
1320 +|Zoom out|[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image023.png||alt="icon_ZoomOutVIEW"]]|Displays the current view in the defined box area
1321 +|Zoom enlarge|[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image024.png||alt="icon_EnlargeVIEW"]]|Zooms in to the 133% of the actual size
1322 +|Zoom reduce|[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image025.png||alt="icon_ReduceVIEW"]]|Zooms out to the 75% of the actual size
1323 +
1324 +
1325 +Table: Zooming tools
1326 +
1327 +==== Orbit ====
1328 +
1329 +View rotation can be done in different ways. “Orbit” modifies the current view only and not the position of elements.
1330 +
1331 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image026.png||alt="icon_animaterotateVIEW"]] First start //Orbit //[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image027.png]] from the //View// menu or //View// toolbar, then press [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image017.png||alt="figure_leftMOUSE"]] or [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image018.png||alt="figure_wheelMOUSE"]] and drag the mouse to turn the model around its center point. If you are in rotation mode, you cannot edit the model and the currently running command is also paused. Click [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image019.png||alt="icon_Esc"]] to exit rotation mode and return to editing mode.
1332 +
1333 +However, while in editing mode, you can temporarily simulate //Orbit// by pressing [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image028.png||alt="icon_Ctrl"]] together with [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image018.png||alt="figure_wheelMOUSE"]] to orbit the model. Release the keys to stop rotating.
1334 +
1335 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image029.png||alt="figure_03_rotate"]]
1336 +
1337 +Figure: Temporary Orbit
1338 +
1339 +Alternatively, you can press [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image030.png||alt="icon_Alt function key"]] together with [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image018.png||alt="figure_wheelMOUSE"]] to orbit around the closest valid snapping point to the cursor; in some cases, this may result in a more predictable orbiting behaviour. Valid snapping points include points specified by the [[**Object Snap**>>path:#_Object_Snap_Tools]] tool, or outside //Wireframe// view mode, also the closest surface point to the cursor.
1340 +
1341 +
1342 +|(((
1343 +In //Wireframe// view mode, surfaces are not considered valid snapping points, the snapping point will be on the UCS
1344 +)))
1345 +
1346 +|(((
1347 +In other view modes, like //Hidden line,// a point of a surface can be the orbiting centre.
1348 +)))
1349 +
1350 +
1351 +
1352 +
1353 +Rotation view can be set in a dialog box too with the command //3D Rotation //(//View //menu).
1354 +
1355 +
1356 +|(((
1357 +**Preview**
1358 +)))
1359 +
1360 +|(((
1361 +**Manual definition**
1362 +)))
1363 +
1364 +|(((
1365 +**3D Views**
1366 +)))
1367 +
1368 +|(((
1369 +**2D Views**
1370 +)))
1371 +
1372 + [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image035.png||alt="Rotation by dialog box.png"]]
1373 +
1374 +
1375 +Figure: Rotation by dialog box
1376 +
1377 +=== Views ===
1378 +
1379 +Besides of navigation tools, specific built-in 2D and 3D views can be used to set the required project view. All views can be stored with given names (user-defined views).
1380 +
1381 +
1382 +|(((
1383 +Plane view (top view; [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image030.png||alt="icon_Alt function key"]] +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image036.png||alt="icon_F1"]] )
1384 +
1385 +South view (side view; [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image030.png||alt="icon_Alt function key"]] +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image037.png||alt="icon_F2"]] )
1386 +
1387 +East view (side view; [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image030.png||alt="icon_Alt function key"]] +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image038.png||alt="icon_F3"]] )
1388 +
1389 +Space view (general 3D view; [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image030.png||alt="icon_Alt function key"]] +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image039.png||alt="icon_F9"]] )
1390 +
1391 +
1392 +)))
1393 +
1394 +
1395 +**Built-in views**
1396 +
1397 +
1398 +Just click one of the following view buttons to set a specific 2D view or a general 3D view:
1399 +
1400 +**User defined views and Home view**
1401 +
1402 +To return frequently to a view of the current project, you can save it as “//Home view//” (//View > Home view > Save as//). //Choose View > Home view > Return// to set this view just with one-click. //Home view// is saved with the project.
1403 +
1404 +Current view can be also saved with names in a dialog appeared by clicking [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image041.png||alt="icon_userdefinedVIEW"]] (//View > User defined views//) or using [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image042.png||alt="icon_Alt function key"]] +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image043.png||alt="icon_M key"]] . Define a name and click //Add //to store the view. If you have more than one user defined views, //Select// displays preview of them. To use a stored view as the current one, click //Select and exit//. The list does not contain the //Home view//. User defined views can be saved with the //2D// and //3D View// commands too.
1405 +
1406 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image044.png||alt="icon_2dviewVIEW"]] specifies a section view, which contains objects within a given range (//Tolerance//), while [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image045.png||alt="icon_3dviewVIEW"]] defines a space view perpendicular to a given plane. The section/plane can be defined with the following tools:
1407 +
1408 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image046.png]] [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image047.png]]
1409 +
1410 +Figure: 2D and 3D View commands
1411 +
1412 +**Vertical plane**
1413 +
1414 +Creates a section/view parallel with the global Z axis by selecting two points.
1415 +
1416 +**Horizontal plane**
1417 +
1418 +Creates a section/view perpendicular to the global Z axis by selecting two points.
1419 +
1420 +
1421 +
1422 +
1423 +**Object plane**
1424 +
1425 +The section/view plane is parallel with a selected region (//Plate//, //Wall// etc.) plane. The final direction can be set by moving the cursor at the selected storey. The view direction is always the opposite of the local Z’ direction of the selected surface object.
1426 +
1427 +**3 points**
1428 +
1429 +The section/view plane is defined by adding three points. The first point defines the origin, then the second point defines the X direction together with the first one, and finally the third point defines the Y directional extension of the plane. The last point also defines the view direction (an arrow shows it).
1430 +
1431 +**User Co-ordinate System**
1432 +
1433 +The section/view plane is set to the X-Y plane of the [[**UCS**>>path:#_Co-ordinate_Systems]]. The view direction is always the opposite of the Z axis of the //UCS//.
1434 +
1435 +**Dialog**
1436 +
1437 +With this tool, you can define the position of the section/view plane in a dialog box. At //3D View//, //Dialog// opens [[**3D Rotation**>>path:#threeD_rotation_dialog]].
1438 +
1439 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image048.png||alt="figure_viewdialogsVIEW"]]
1440 +
1441 +Figure: Section/view plane definitions in dialogs
1442 +
1443 +**Swapping among views**
1444 +
1445 +Moving one step back from the current view, zoom operations etc., click [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image049.png]] (//View > Previous view//) or use [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image042.png||alt="icon_Alt function key"]] +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image050.png||alt="icon_P key"]] . To go to the next view, click [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image051.png]] (//View > Next view//) or use [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image042.png||alt="icon_Alt function key"]] +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image052.png||alt="icon_N key"]] .
1446 +
1447 +**Select view**
1448 +
1449 +With this tool, you can select some specific views (Storey view, Axis view and User defined view).
1450 +
1451 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image053.emz]]
1452 +
1453 +Figure: Example for using Select view command
1454 +
1455 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image054.emz]]
1456 +
1457 +Figure: List of selectable views
1458 +
1459 +After choosing Storey 2 you can see all the elements belonging to the current level, but for example, if you have high columns going through the whole building, they will belong only to the level where they have been created. You can return to previous view by clicking on the icon [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image055.emz]] again and then selecting “Return to 3D view”.
1460 +
1461 +You can also obtain cross-sections of the whole building. By choosing axis no. 1. (which is the global X axis) in the example above, this is what you can see:
1462 +
1463 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image056.png]]
1464 +
1465 +Figure: Cross-section view of the building
1466 +
1467 +The green dots emphasized with the blue arrows in the figure above indicate the truss elements pointing out of the plane determined by the current axis and global Z.
1468 +
1469 +The name of the selected view is displayed in the upper left corner under the current code.
1470 +
1471 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image057.png]]
1472 +
1473 +
1474 +=== Display Modes ===
1475 +
1476 +Thanks to the graphic
1477 +
1478 +Thanks to the graphic engine, the following display modes (//View// menu or //View// toolbar) are available:
1479 +
1480 +**Wireframe**
1481 +
1482 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image002.png]] or [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image003.png||alt="icon_Alt function key"]] +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image004.png||alt="icon_F key"]] displays the model with all edges and lines drawn, but with no surfaces drawn.
1483 +
1484 +**Hidden line**
1485 +
1486 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image005.png]] or [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image003.png||alt="icon_Alt function key"]] +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image006.png||alt="icon_L key"]] displays the model with all edges and lines drawn except those covered by surfaces.
1487 +
1488 +**Shading**
1489 +
1490 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image007.png]] or [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image003.png||alt="icon_Alt function key"]] +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image008.png||alt="icon_S key"]] displays the model with all surfaces shaded according to their assigned layer color. A default (non-editable) light source provides illumination for shading. All non-building elements such as drawing elements (lines, regions, texts etc.), loads, supports and the grid-system (if not hidden) are also displayed in shading mode.
1491 +
1492 +**Shading with edges**
1493 +
1494 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image009.png]] or [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image003.png||alt="icon_Alt function key"]] +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image010.png||alt="icon_E key"]] displays the non-occluded edges of the model in addition to //Shading// mode.
1495 +
1496 +
1497 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image009.png]] [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image005.png]] [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image007.png]] [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image002.png]] [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image011.png||alt="figure_04_displaymodes"]]
1498 +
1499 +Figure: The meanings of the view modes
1500 +
1501 +**Display thickness**
1502 +
1503 + [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image012.png]] is a quick tool developed to real-time display or hide 3D solid representation of structural objects (//Plate//, //Wall// etc.). It’s a switch that can be turned on/off in the //View// menu/toolbar or by using [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image003.png||alt="icon_Alt function key"]] +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image013.png||alt="icon_D key"]] .
1504 +
1505 +| |**ON**|**OFF**
1506 +|Beam, Column and Truss member|3D solid|Reference line
1507 +|Shell|3D solid|Reference plane
1508 +
1509 +Table: The visual effects of “Display thickness” switch status on element types
1510 +
1511 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image014.png]] [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image014.png]] [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image015.png||alt="displazthickness.png"]]
1512 +
1513 +Figure: The statuses of “Display Thickness”
1514 +
1515 +=== Hiding Element ===
1516 +
1517 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image016.png]] The hide and show functions are merged in one command called //Hide/show objects//, which is available in the //View// menu/toolbar or by using [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image003.png||alt="icon_Alt function key"]] +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image017.png||alt="icon_H key"]] . To hide elements use the //Hide// tool for selecting them. The selected elements are displayed as transparent till closing the command and then they disappear on screen. Resuming the command, the transparent objects represent the previously hidden objects. Apply the //Show// tool to display hidden elements again by selecting them. Click //All (!)// to hide or show immediately (without any selection) every project elements depending on the //Hide// or the //Show// tool is the active.
1518 +
1519 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image018.png||alt="egerpad%20copy"]] Hide all stories of the building except the first story and the ground floor.
1520 +
1521 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image020.png||alt="figure_08_hide01"]]
1522 +
1523 +Figure: Hide tool and box selection
1524 +
1525 +Unhide the second and third stories.
1526 +
1527 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image021.png]] [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image022.png||alt="figure_08_hide02"]]
1528 +
1529 +Figure: Show tool and box selection
1530 +
1531 +
1532 +
1533 +=== Transparency ===
1534 +
1535 +
1536 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image023.png]] Transparency can be set for all element types such as structural objects, drawing elements, loads, supports etc. Start the //Transparency// command from the //View// menu or //View// toolbar or with [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image003.png||alt="icon_Alt function key"]] +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image024.png||alt="icon_T key"]] . Set the transparency value in the //Set transparency// dialog and then select elements you would like to display as transparent.
1537 +
1538 +
1539 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image023.png]] [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image025.png||alt="figure_05_transparency"]]
1540 +
1541 +
1542 +Figure: Example for Transparency
1543 +
1544 +**[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image026.wmz||alt="MCj02990090000%5b1%5d"]] **To reset transparency settings to opaque for all elements, set the transparency value to 0% and click **//All//** (!).
1545 +
1546 +At solid ([[**Display thickness**>>path:#display_thickness_chapter]]**// //**switch is on) and [[**Hidden line/Shaded**>>path:#_Hiding_Element]] representation of plates/walls, the finite element mesh can be displayed, if transparency is given for the host surface element.
1547 +
1548 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image012.png]] [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image005.png]] [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image023.png]] [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image027.png||alt="figure_06_transparency_FE"]]
1549 +
1550 +Figure: Display finite elements in solid and shaded view
1551 +
1552 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image018.png||alt="egerpad%20copy"]] To set the transparency of all walls to 50% in a project, select one wall with [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image028.png||alt="icon_Shift"]] //+//[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image029.png||alt="figure_rightMOUSE"]] .
1553 +
1554 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image023.png]] [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image030.png||alt="figure_07_transparen_slabs"]]
1555 +
1556 +Figure: Transparency command combined with “Select type” selection
1557 +
1558 +=== Axis ===
1559 +
1560 +//Axes// (Axis objects) have multifunction in FEM-Design. They can be used to find special points and to define different kind of planes:
1561 +
1562 +**-                            Intersections of axes**
1563 +
1564 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image031.png||alt="axis1.png"]]
1565 +
1566 +Figure: Intersections may define column base points
1567 +
1568 +
1569 +
1570 +-                            [[**Working plane**>>path:#_Working_Plane]]
1571 +
1572 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image032.png||alt="axis2.png"]]
1573 +
1574 +Figure: Working plane defined on an axis by UCS
1575 +
1576 +-                            **View planes (**[[**2D View and 3D View**>>path:#_Views]]** commands)**
1577 +
1578 +-                            **Project planes (used in the **[[**model transfer between the FEM-Design modules**>>path:#_Model_Exchange_between]]**)**
1579 +
1580 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image033.png||alt="icon_WALLMODULE"]] //Wall// module can open an axis plane defined in the [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image034.png||alt="icon_3DSTRU"]] //3D Structure// model and imports the walls attached to the view.
1581 +
1582 +New axis or axis-system can be defined with the  //[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image035.png]] // //Axis// command of the [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image036.png||alt="tabmenu_Structure"]] tabmenu. Both constant and variable distribution of axes can be defined in the //Axis// tool palette.
1583 +
1584 +**Definition steps**
1585 +
1586 +1. Set the required horizontal [[**working plane**>>path:#_Working_Plane]] (UCS), where you would like to place axis/axes.
1587 +1. Use the [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image037.png]] //Define// tool. Define the distribution in the //Multiple axes description// field. If distance is not defined, you can place one axis object as a line on the //UCS// working plane.
1588 +
1589 +Constant spacing:
1590 +
1591 +//(n-1)xd//                                       where //n// means the numbers of axes, //x// is the multiplication sign and //d //means the distances between the axes.
1592 +
1593 +Variable spacing:
1594 +
1595 +//(n1-1)xd1,(n2-1)xd2,...//           where //ni// means the numbers of axes per different spacing, //x// is the multiplication sign and //di //means the different distances.
1596 +
1597 +
1598 +|(((
1599 +5,2x3.5,5
1600 +)))
1601 +
1602 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image038.png]] [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image039.png]]
1603 +
1604 +|(((
1605 +3x5
1606 +)))
1607 +
1608 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image040.png||alt="figure_axes"]]
1609 +
1610 +
1611 +Figure: Axis-system with constant and variable spacing
1612 +
1613 +1. Label type (//Number// or //Letter//), starting character (//No/Letter//) and //Prefix// can be defined for the new axis/axis-system in the //Axis// tool palette.
1614 +1. Display settings of axis symbols, colors and label can be set at [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image041.png||alt="axis_icon_settings"]] //Default settings//.
1615 +1. An axis or the start axis of a system can be easily defined as a line with 2 points in the working plane. The distribution orientation can be changed by clicking [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image029.png||alt="figure_rightMOUSE"]] before the definition of the axis end point. The program places all axes on the //Axes// [[**object layer**>>path:#_Layer_Types]].
1616 +
1617 +Optional steps:
1618 +
1619 +1. The numbering of an axis or one direction of an axis-system can be modified with the [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image042.png]] //Renumbering// tool. Define new (start) numbering value in //No/Letter// field, and then select the axis you would like to renumber.
1620 +1. Display settings of the axis symbols can be modified with the [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image043.png]] //Properties// tool.
1621 +
1622 +=== Storey ===
1623 +
1624 +//Stories// (Story objects) have multifunction in the **[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image044.png||alt="icon_FRAMEMODULE"]] **//3D Frame//,** **[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image034.png||alt="icon_3DSTRU"]] //3D Structure// and **[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image045.png||alt="icon_PREDESIGNMODULE"]] **//PreDesign// modules. They can be used to define different kind of planes:
1625 +
1626 +-                            [[**Working plane**>>path:#_Working_Plane]]
1627 +
1628 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image046.png||alt="storey1.png"]]
1629 +
1630 +Figure: Working plane defined on a storey by UCS
1631 +
1632 +
1633 +-                            **Project planes (used in the **[[**model transfer between the FEM-Design modules**>>path:#_Model_Exchange_between]]**)**
1634 +
1635 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image047.png||alt="icon_PLATEMODULE"]] //Plate// module can open storey defined in the [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image034.png||alt="icon_3DSTRU"]] //3D Structure// model and imports the slabs, the supports and the loads attached to the loaded storey.
1636 +
1637 +New storey or storey-system can be defined with the [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image048.png||alt="icon_Storey"]] //Storey// command of the [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image036.png||alt="tabmenu_Structure"]] tabmenu. Both constant and variable distribution of stories can be defined manually in the //Storey// dialog box.
1638 +
1639 + [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image049.png]]
1640 +
1641 +Figure: Storey dialog box
1642 +
1643 +**Definition steps**
1644 +
1645 +1. Set the //Horizontal size of the building//. This rectangular size will be the floor plane size of the storey object.
1646 +
1647 +**[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image050.wmz||alt="MCj04113200000%5b1%5d"]] **The horizontal size and the summa height (see later), which define the whole model size, effect the [[**automatic wind load**>>path:#_Wind_Load_(Automatic)]]**// //**calculation.
1648 +
1649 +1. Set the height of the //Ground level //and //Bottommost level//.
1650 +
1651 +**[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image050.wmz||alt="MCj04113200000%5b1%5d"]] **//Ground level// also effect to the [[**automatic wind load**>>path:#_Wind_Load_(Automatic)]]**// //**calculation, because the load values depend on the distance from the foundation level.
1652 +
1653 +**Bottommost level**
1654 +
1655 +This is the storey’s origin height, so the storeys are starting from this level.
1656 +
1657 +1. To define the first storey, set a name for it in the //Storey// cell of the first row, and then give the //Height// of the storey. Then, define further required stories in the same way. You can also edit the level of a storey that automatically updates the story height.
1658 +1. Set the display settings (symbol and label size of the level dimensions) at //Properties//.
1659 +
1660 +
1661 +1. Clicking //OK g//enerates and displays the storey-system in the project. The program places all stories on the //Stories// [[**object layer**>>path:#_Layer_Types]].
1662 +
1663 +
1664 +
1665 +|(((
1666 +One storey up; [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image051.png||alt="icon_Alt function key"]] +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image052.png||alt="icon_PgUPkey"]]
1667 +
1668 +One storey down; [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image051.png||alt="icon_Alt function key"]] +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image053.png||alt="icon_PgDNkey"]]
1669 +
1670 +
1671 +)))
1672 +
1673 +Creating a storey-system automatically generates view planes by stories. Fast navigation among those storeys can be done with the keyboard or by using [[**Select view**>>path:#Select_view_Chapter]]:
1674 +
1675 +
1676 +
1677 +
1678 +|(((
1679 +Select view
1680 +)))
1681 +
1682 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image054.png]] [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image055.png]] [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image056.png]] [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image057.png]] [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image058.png]] [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image059.png]]
1683 +
1684 +
1685 +Figure: Navigation by Storey
1686 +
1687 +In //Settings/Display/Storey// dialog you can choose from three options for the appearance of the given storey.
1688 +
1689 +
1690 +All objects are displayed which are in the plane of the storey or crossing the storey above or below according to the selected setting.
1691 +
1692 +If the //Modify structure //is enabled the structure follows the storey system modification, otherwise not.
1693 +
1694 +The modifications displayed with three color code, if the //Modify structure //is active:
1695 +
1696 +* green: new storey
1697 +* yellow: modified stroey
1698 +* red: deleted storey
1699 +
1700 +When the //Apply //button is pressed the modifications proceed immediately without closing the dialog. The following pictures shows this feature though a 4-storey building, where the //Storey 4// will be **deleted**, a **new storey is added** and the //Storey 3// **height is increased** to 4.0 meters.
1701 +
1702 +
1703 +|(((
1704 +**Modify structure**: option for the structure to follow any storey changes
1705 +)))
1706 +
1707 +|(((
1708 +**Apply**: apply all the modifications without closing the dialog
1709 +)))
1710 +
1711 +|(((
1712 +**Deleted storey**: marked with red and placed to the start of the list
1713 +)))
1714 +
1715 +|(((
1716 +**Modified storey**: marked with yellow
1717 +)))
1718 +
1719 +|(((
1720 +**New storey**: marked with green
1721 +)))
1722 +
1723 +
1724 +
1725 +
1726 +|(((
1727 +Original storey system,
1728 +
1729 +original structure
1730 +)))
1731 +
1732 +|(((
1733 +„Modify structure” enabled
1734 +)))
1735 +
1736 +|(((
1737 +„Modify structure” disabled
1738 +)))
1739 +
1740 +|(((
1741 +Modified storey system
1742 +
1743 +and original
1744 +)))
1745 +
1746 +|(((
1747 +Modified storey system,
1748 +
1749 +original structure
1750 +)))
1751 +
1752 +
1753 +
1754 +
1755 +=== Find ===
1756 +
1757 +“Find” can be used for finding structural and analytical elements with a given ID (A.1), some [[finite elements>>path:#_Element_Types_1]] [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image065.emz]] , nodes [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image066.emz]] ,.blocks [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image067.emz]] , [[user defined filters>>path:#_User_defined_filter]] [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image068.emz]] ., or global unique identifier (GUID) [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image069.png]] .
1758 +
1759 +You can scroll down all the members of the current type.
1760 +
1761 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image070.png]]
1762 +
1763 +You can scroll down all the members of the current type.
1764 +
1765 +=== Reference plane ===
1766 +
1767 +Reference plane is an auxiliary object, which allows User to align elements to it.
1768 +
1769 +Click the //Reference plane //icon [[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image071.png]] in //Structure tab//.
1770 +
1771 +You can type a //Description// for the //Reference plane// in the tool window or in the Default properties.
1772 +
1773 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image072.png]]
1774 +
1775 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image073.png]]
1776 +
1777 +//Reference plane// can be drawn in any plane. It is displayed by the region contours with the predefined description.
1778 +
1779 +[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image074.png]]
1780 +
1781 +The //Reference plane// can be used for align regions to it and also can be used by //Correct model// tool to fit structural objects to.
1782 +
1783 +|[[image:file:///C:/Users/Fredrik/AppData/Local/Temp/msohtmlclip1/01/clip_image026.wmz||alt="MCj02990090000%5b1%5d"]]|//Reference planes// can be exported into/imported from Autodesk Revit via struxml format.
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